• Virtual Reality (VR): Too Early To Specialize?

    LIMITED TIME - Get The Complete Software Developer's Career Guide for just $0.99 https://simpleprogrammer.com/careerguide-yt SUBSCRIBE TO THIS CHANNEL: vid.io/xokz CHECK OUT HIRED.COM: http://simpleprogrammer.com/hiredsp Specialization & Niching Down For Programmers: https://www.youtube.com/playlist?list=PLjwWT1Xy3c4W5SK-MGjp_KSFZF2pEMCt8 Virtual Reality: Too Early To Specialize? So, a lot of you have probably heard of virtual reality (or VR) over the last few months, right? VR is definitely getting more attention and exposure on the media and more attention is being drawn into this amazing area of expertise. So, for those who don't know, Virtual Reality (VR) consists of "Virtual reality (VR) typically refers to computer technologies that use software to generate realistic images, soun...

    published: 07 Dec 2016
  • Zach Barth - Makes a VR game in 17 minutes [Summit 2015]

    Developing room-scale VR games Zach Barth (Valve) Developing games for VR presents many opportunities, but also many challenges. In this talk we'll explore some of the common problems encountered when designing and developing VR games and look at solutions developed by Valve and other game studios. Topics covered include the exciting game design possibilities of room-scale VR and using SteamVR to write hardware-agnostic games. Zach Barth (Valve) Zach is a game designer and programmer at Valve, currently working on SteamVR. Prior to joining Valve, Zach was the creative director at the independent game studio Zachtronics, where he worked on SpaceChem, Infinifactory, and TIS-100. valvesoftware.com

    published: 27 Nov 2015
  • RiftSketch: Live coding in VR with the Oculus Rift, Firefox WebVR, JavaScript and Three.js

    I built a live-coding web app for the Oculus Rift where you code in JavaScript using Three.js and watch the world change around you in real-time. It's quite a niche application since you need to have an Oculus Rift, be a JavaScript programmer *and* be sufficiently familiar with Three.js but, if you fit that criteria, it's a surprisingly engaging experience! If happen to have a Rift and you want to try it out yourself, download the Windows or OS X or dev build of Firefox that includes the WebVR APIs from http://blog.bitops.com/blog/2014/08/20/updated-firefox-vr-builds/ and visit http://brianpeiris.github.io/RiftSketch with your Rift hooked up. The code's messy but it's up on GitHub: https://github.com/brianpeiris/RiftSketch Edit: Since people keep asking, the music is actually just one ...

    published: 04 Oct 2014
  • How To Become A Virtual Reality Developer

    Course Overview: http://youtu.be/EnDRx2k-zY0 UI tutorials course overview: https://www.youtube.com/watch?v=aYoGgy3oF3w Fellow Youtuber Discount: https://www.udemy.com/unity3d-and-the-oculus-rift/?couponCode=Fellow+Youtuber+Discount This course tackles the hot topic of "virtual reality". In Q1 of 2016, oculus will release the finished version of the rift. Other big companies like google, facebook, sony, valve and others have joined the VR movement. It is definetly going to be the next big thing. Get a head start by taking this course. In the course, we take a look at different techniques that are crucial to VR development. If you are interested in Unity3D or virtual reality, then this course is for you. Participants of this course are thereafter able to develop their own applications with...

    published: 01 Aug 2015
  • VR News: Mar 21 - Minor Fallout 4 Update - Legally Blind Programmer Makes VR Game!

    Cheers Guys! News starts with "Ghostbusters VR - Now Hiring Act One" for PSVR and a minor update on "Fallout 4 VR". We then talk about "Tilt Brush Tuesdays" a Twitch stream on you guess it...Tuesdays, dealing with new Tilt Brush projects each week. Next up, HTC has added Oculus Support to Vive Video and an app to teach children about clean water. 6 of the final "March Madness" basketball games are available via Game Gear and lastly, a legally blind man creates his own HTC Vive game called "Mech Skeleton". Headlines/Sources/Timelines Headlines: GhostBusters VR – Now Hiring Act One Available Now on PSVR Source: http://vrscout.com/news/ghostbusters-vr-now-hiring-playstation/ Timeline: 00:23 to 01:52 Headline: Bethesda: Fallout 4 VR Will “Blow Your Mind” With New 3E 2017 Demo Source: ...

    published: 22 Mar 2017
  • Building a Robin Hood VR Game (Unity VR Tutorial)

    This week we will be looking at creating a basic bow & arrow game with the Vive and SteamVR in Unity. There are quite a few games that use a bow on Steam such as The Lab, Bowslinger, and Vanishing Realms to name a few, so we thought it would be fun to actually create one. We will start with the bow mechanism and then add some targets to the scene. Link to the Bow & Arrow: bit.ly/1XHFv9P Welcome to the weekly FusionEd Livestream! These streams are a chance not only for anyone to learn more about VR development, but also a chance for anyone to ask questions about LITERALLY anything! Whether it be about your own VR development, your future projects, or just VR in general, we would love to talk with you about it! NO EXPERIENCE REQUIRED! If you missed last week's stream, here is a link to...

    published: 21 May 2016
  • AirBornVR - Development of Drone simulator app in VR

    Airborn VR - virtual reality professional quad-copter simulator Developed by: Airborn Research and solutions, VR ONE, programming and graphic design, Juan David Yepes, main programmer

    published: 18 Oct 2014
  • Developing for VR | Feature Highlight | Unreal Engine

    Lead Programmer Nick Whiting and Technical Writer Sam Dieter join Engine Support Tech Alexander Paschall to discuss the different kinds of VR hardware out there and what to keep in mind when making a project for a specific device. This is a high-level discussion of upcoming technology and how to plan ahead.

    published: 28 Jul 2015
  • 14 YEAR OLD DUDE ALREADY AN AR & VR PROGRAMMER

    Wow, today I met a young lad who already programmed for augmented and virtual reality. He made my day! ---- SNAPCHAT: hi.marius Contact: mail@mariusschober.com http://snapchat.com/add/hi.marius https://twitter.com/mariusschober https://www.facebook.com/schobermarius https://www.instagram.com/mariusschober/ Song: https://soundcloud.com/aka-dj-quads/should-i-be

    published: 11 Feb 2017
  • Unity Tutorial 1: Introduction to Game Programming

    Unity Tutorial 1: Introduction to Game Programming https://www.youtube.com/watch?v=tC6yYLRpKlI http://learnsauce.com/virtualrealitytutorial/ With virtual reality picking up steam, games and 3D media in general, are set to become huge in the entertainment space. One needs to have the skills to create interactive worlds with solid gameplay logic to blur the lines between the virtual and the real. Welcome to our Unity Tutorial series. Targeted at those who already have some programming skills, this tutorial series will nevertheless cover all the bases involved in game development. The first module covers game programming and provides an overview of the C# language. Head over to LearnSauce.com for the complete video series, eBooks and source materials. Facebook : http://www.facebook.com/le...

    published: 01 Jun 2015
  • Programming an Industrial Robot using the Oculus Rift

    In the Laboratory for Computational Sensing and Robotics at Johns Hopkins University, we have developed a prototype system for programming and interacting with an industrial robot using an immersive virtual interface. We hope this technology will eventually make it easier for small businesses to program industrial robots faster, and with less waste. We use the Oculus Rift for stereo display and head tracking as well as the Razor Hydra for motion control. The user can move and program either a simulation of the robot, or use the simulation as a proxy to control the robot live. The user can also interact with interactive 3D virtual widgets, such as menus and other objects to help program the robot, or give it information about its environment. This is part of an ongoing project at Hop...

    published: 07 Mar 2014
  • VR Island Prototype

    Atmosphere and mood demo put together by the team at On The Metal using Amazon Lumberyard (CryEngine). This was a game demo put together over two weeks using the CryEngine / Amazon AAA toolset called "Lumberyard". With a team of two artists and a programmer we built an island setting and brought it to life using great Lumberyard tools such as the Boid Gems and of course the foliage painting. It was great to use the skills I had learnt on the old version of CryEngine Sandbox editor in Dubai on a new project. Programmer Dave Moore added some great functionality for driving the lovely boats around which our Artist Richard Griffin modelled and textured. We also used the physics system to set up the fishing rod. The line used the Rope physics entity and the float was a Rigid Body entity wi...

    published: 03 Mar 2017
  • First Year at an AR/VR Start-Up

    Welcome to our channel! Our very first vlog about what year one of #startuplife was like. We created this channel to document our journey as an augmented and virtual reality start-up in the oil and gas industry. Spoiler alert: we haven't encountered any luxury cars, designer handbags full or cash or tiny dogs on private jets, but that doesn't mean our first year hasn't been interesting. We are always looking for technical talent, so if you are an AR/VR programmer looking for a project send us an email at info@futuresight-ar.com ----- Social Sofia's Instagram - www.instagram.com/sclazaro Lori-Lee's Instagram - www.instagram.com/lorilee_e Website: www.futuresight-ar.com --- Music Um - https://soundcloud.com/aka-dj-quads

    published: 11 May 2017
  • VR Programming & The Desk Generation | Code Walks 057

    It's time to take VR programming seriously. We do not write programs, we compose them using sets of known tokens. We are the desk generation, and these are the dark ages. # # THINGS MENTIONED # # ► Introduction to The Theory of Computation https://www.youtube.com/playlist?list=PL601FC994BDD963E4 ► Scratch https://scratch.mit.edu/ # # INTERESTING INITIATIVES # # ► Using Python To Code By Voice https://youtu.be/8SkdfdXWYaI ► Mac VR http://www.getmacvr.com/

    published: 27 Jan 2017
  • Introduction to VR Development using Unreal Engine 4

    New to VR development in Unreal Engine 4? You've come to the right place! In this video, we go over the very basics, from downloading the tools to running your first project and editing the world in VR! Note that these topics could be covered in more detail, but I wanted to give you a brief, to-the-point overview of VR development in Unreal Engine 4. Unreal has the reputation for being very powerful but hard to use. My goal with this and my future videos is to give you the familiarity and comfort to be ultra productive with this incredible engine. If you like this video, please subscribe for more content on how to build your dream game/app in VR. Contents: 0:00 - Downloading the Epic Games Launcher 0:25 - Install Unreal Engine 4 0:45 - Create Project 1:20 - Controlling the Camera 2:0...

    published: 01 Dec 2016
  • First Job As A Programmer? How To

    How to get your first job as a programmer? Gary Vaynerchuk's Channel https://www.youtube.com/user/GaryVaynerchuk http://patreon.christopherokhravi.com

    published: 07 May 2017
Virtual Reality (VR): Too Early To Specialize?

Virtual Reality (VR): Too Early To Specialize?

  • Order:
  • Duration: 9:59
  • Updated: 07 Dec 2016
  • views: 4309
videos
LIMITED TIME - Get The Complete Software Developer's Career Guide for just $0.99 https://simpleprogrammer.com/careerguide-yt SUBSCRIBE TO THIS CHANNEL: vid.io/xokz CHECK OUT HIRED.COM: http://simpleprogrammer.com/hiredsp Specialization & Niching Down For Programmers: https://www.youtube.com/playlist?list=PLjwWT1Xy3c4W5SK-MGjp_KSFZF2pEMCt8 Virtual Reality: Too Early To Specialize? So, a lot of you have probably heard of virtual reality (or VR) over the last few months, right? VR is definitely getting more attention and exposure on the media and more attention is being drawn into this amazing area of expertise. So, for those who don't know, Virtual Reality (VR) consists of "Virtual reality (VR) typically refers to computer technologies that use software to generate realistic images, sounds and other sensations that replicate a real environment (or create an imaginary setting), and simulate a user's physical presence in this environment, by enabling the user to interact with this space and any objects depicted therein using specialized display screens or projectors and other devices. VR has been defined as "...a realistic and immersive simulation of a three-dimensional environment, created using interactive software and hardware, and experienced or controlled by movement of the body" or as an "immersive, interactive experience generated by a computer". A person using virtual reality equipment is typically able to "look around" the artificial world, move about in it and interact with features or items that are depicted on a screen or in goggles. Virtual realities artificially create sensory experiences, which can include sight, touch, hearing, and, less commonly, smell. Most 2016-era virtual realities are displayed either on a computer monitor, a projector screen, or with a virtual reality headset (also called head-mounted display or HMD). HMDs typically take the form of head-mounted goggles with a screen in front of the eyes. Some simulations include additional sensory information and provide sounds through speakers or headphones. Virtual Reality actually brings the user into the digital world by cutting off outside stimuli. In this way user is solely focusing on the digital content." (Source: https://en.wikipedia.org/wiki/Virtual_reality) So, all this attention may raise a lot of different questions to programmers that want to specialize in VR. Is it too early? How it the market right now? Is it a shot in the dark? Watch this video and find out! If you have a question, email me at john@simpleprogrammer.com If you liked this video, share, like and, of course, subscribe! Subscribe To My YouTube Channel: http://bit.ly/1zPTNLT Visit Simple Programmer Website: http://simpleprogrammer.com/ Connect with me on social media: Facebook: https://www.facebook.com/SimpleProgrammer Twitter: https://twitter.com/jsonmez Other Links: Sign up for the Simple Programmer Newsletter: http://simpleprogrammer.com/email Simple Programmer blog: http://simpleprogrammer.com/blog Learn how to learn anything quickly: http://10stepstolearn.com Boost your career now: http://devcareerboost.com Other Related Topics: software development, programming, coding
https://wn.com/Virtual_Reality_(Vr)_Too_Early_To_Specialize
Zach Barth - Makes a VR game in 17 minutes [Summit 2015]

Zach Barth - Makes a VR game in 17 minutes [Summit 2015]

  • Order:
  • Duration: 23:36
  • Updated: 27 Nov 2015
  • views: 19731
videos
Developing room-scale VR games Zach Barth (Valve) Developing games for VR presents many opportunities, but also many challenges. In this talk we'll explore some of the common problems encountered when designing and developing VR games and look at solutions developed by Valve and other game studios. Topics covered include the exciting game design possibilities of room-scale VR and using SteamVR to write hardware-agnostic games. Zach Barth (Valve) Zach is a game designer and programmer at Valve, currently working on SteamVR. Prior to joining Valve, Zach was the creative director at the independent game studio Zachtronics, where he worked on SpaceChem, Infinifactory, and TIS-100. valvesoftware.com
https://wn.com/Zach_Barth_Makes_A_Vr_Game_In_17_Minutes_Summit_2015
RiftSketch: Live coding in VR with the Oculus Rift, Firefox WebVR, JavaScript and Three.js

RiftSketch: Live coding in VR with the Oculus Rift, Firefox WebVR, JavaScript and Three.js

  • Order:
  • Duration: 10:36
  • Updated: 04 Oct 2014
  • views: 250374
videos
I built a live-coding web app for the Oculus Rift where you code in JavaScript using Three.js and watch the world change around you in real-time. It's quite a niche application since you need to have an Oculus Rift, be a JavaScript programmer *and* be sufficiently familiar with Three.js but, if you fit that criteria, it's a surprisingly engaging experience! If happen to have a Rift and you want to try it out yourself, download the Windows or OS X or dev build of Firefox that includes the WebVR APIs from http://blog.bitops.com/blog/2014/08/20/updated-firefox-vr-builds/ and visit http://brianpeiris.github.io/RiftSketch with your Rift hooked up. The code's messy but it's up on GitHub: https://github.com/brianpeiris/RiftSketch Edit: Since people keep asking, the music is actually just one of the royalty-free tracks from YouTube's audio library called "Grass" by "Silent Partner": https://www.youtube.com/audiolibrary_download?vid=2545f834238bcd11
https://wn.com/Riftsketch_Live_Coding_In_Vr_With_The_Oculus_Rift,_Firefox_Webvr,_Javascript_And_Three.Js
How To Become A Virtual Reality Developer

How To Become A Virtual Reality Developer

  • Order:
  • Duration: 0:59
  • Updated: 01 Aug 2015
  • views: 2907
videos
Course Overview: http://youtu.be/EnDRx2k-zY0 UI tutorials course overview: https://www.youtube.com/watch?v=aYoGgy3oF3w Fellow Youtuber Discount: https://www.udemy.com/unity3d-and-the-oculus-rift/?couponCode=Fellow+Youtuber+Discount This course tackles the hot topic of "virtual reality". In Q1 of 2016, oculus will release the finished version of the rift. Other big companies like google, facebook, sony, valve and others have joined the VR movement. It is definetly going to be the next big thing. Get a head start by taking this course. In the course, we take a look at different techniques that are crucial to VR development. If you are interested in Unity3D or virtual reality, then this course is for you. Participants of this course are thereafter able to develop their own applications with the Oculus Rift. This course covers everything from the basics, such as using the headtracking for aming, shooting and selecting objects up to alternative movement models, namely bird's eye camera controls or teleporting. Useful programming skills can be picked up along the way as we practice the new techniques with several training examples in the Unity3D environment.
https://wn.com/How_To_Become_A_Virtual_Reality_Developer
VR News: Mar 21 - Minor Fallout 4 Update - Legally Blind Programmer Makes VR Game!

VR News: Mar 21 - Minor Fallout 4 Update - Legally Blind Programmer Makes VR Game!

  • Order:
  • Duration: 15:44
  • Updated: 22 Mar 2017
  • views: 1686
videos
Cheers Guys! News starts with "Ghostbusters VR - Now Hiring Act One" for PSVR and a minor update on "Fallout 4 VR". We then talk about "Tilt Brush Tuesdays" a Twitch stream on you guess it...Tuesdays, dealing with new Tilt Brush projects each week. Next up, HTC has added Oculus Support to Vive Video and an app to teach children about clean water. 6 of the final "March Madness" basketball games are available via Game Gear and lastly, a legally blind man creates his own HTC Vive game called "Mech Skeleton". Headlines/Sources/Timelines Headlines: GhostBusters VR – Now Hiring Act One Available Now on PSVR Source: http://vrscout.com/news/ghostbusters-vr-now-hiring-playstation/ Timeline: 00:23 to 01:52 Headline: Bethesda: Fallout 4 VR Will “Blow Your Mind” With New 3E 2017 Demo Source: https://uploadvr.com/fallout-4-vr-blow-your-mind-e3-2017/ Timeline: 01:53 to 05:25 Headline: Tilt Brush Tuesdays Source: https://uploadvr.com/watch-tilt-brush-tuesdays-steve-teeps/ Timeline: 05:26 to 06:17 Headline: HTC’s Official Vive Video App Adds Oculus Support Source: https://uploadvr.com/htcs-official-vive-video-app-adds-oculus-support/ Timeline: 06:18 to 06:40 Headline: Hidden Dangers Uses VR To Raise Awareness On Clean Water Shortage Source: https://uploadvr.com/hidden-dangers-uses-vr-raise-awareness-clean-water-shortage/ Timeline: 06:41 to 10:04 Headline: Check Out The NCAA March Madness Finals on Gear VR Source: https://uploadvr.com/oculus-broadcasting-ncaa-march-madness-finals-vr/ Timeline: 10:05 to 12:05 Headline: Legally Blind Man Creates His Own HTC Vive Game Source: https://uploadvr.com/blind-man-creates-htc-vive-game/ Timeline: 12:06 to 15:35
https://wn.com/Vr_News_Mar_21_Minor_Fallout_4_Update_Legally_Blind_Programmer_Makes_Vr_Game
Building a Robin Hood VR Game (Unity VR Tutorial)

Building a Robin Hood VR Game (Unity VR Tutorial)

  • Order:
  • Duration: 1:28:48
  • Updated: 21 May 2016
  • views: 51868
videos
This week we will be looking at creating a basic bow & arrow game with the Vive and SteamVR in Unity. There are quite a few games that use a bow on Steam such as The Lab, Bowslinger, and Vanishing Realms to name a few, so we thought it would be fun to actually create one. We will start with the bow mechanism and then add some targets to the scene. Link to the Bow & Arrow: bit.ly/1XHFv9P Welcome to the weekly FusionEd Livestream! These streams are a chance not only for anyone to learn more about VR development, but also a chance for anyone to ask questions about LITERALLY anything! Whether it be about your own VR development, your future projects, or just VR in general, we would love to talk with you about it! NO EXPERIENCE REQUIRED! If you missed last week's stream, here is a link to that video where we go over how to build a networked game in Unity (key time points are in the comments / description): https://www.youtube.com/watch?v=GEi_j7JUG-4 Interested in keeping up to date with the live streams? Follow us on social media or subscribe to the channel! https://www.facebook.com/fusionvr/ https://twitter.com/FusionEdVR http://bit.ly/1SZXwtn ----------------------------------------------------------------------------------------------------------- Link To Github Repo: bit.ly/1TrAigV Time Stamps: Intro + Demo: 0:48 Getting Started + Imports: 2:08 Adding 3D Bow Model: 6:13 Arrow Prefab: 9:33 Problem with Default Orientation of Bow: 13:20 Correct Orientation for Bow: 14:12 Starting ArrowManager: 15:40 Put Bow in Hand: 17:40 Local vs Global Position: 27:31 Colliders: 30:07 Adding a Rigidbody to Detect Collisions: 38:56 Singleton Programming: 40:50 Attaching Bow to Arrow: 42:51 Attach Arrow When Trigger is Pulled: 54:37 Break Demo - The Lab: 1:01:55 Pulling String: 1:13:06 Fire Arrow: 1:22:58 Debugging Arrow Movements: 1:35:17 Import Forest Scene: 1:43:07 Interacting with Object: 1:47:45 Filter LookAt Function To Avoid Jiter: 1:49:46 Playing w/ the Arrow: 1:53:15 Ending Q&A: 1:52:30
https://wn.com/Building_A_Robin_Hood_Vr_Game_(Unity_Vr_Tutorial)
AirBornVR - Development of Drone simulator app in VR

AirBornVR - Development of Drone simulator app in VR

  • Order:
  • Duration: 2:32
  • Updated: 18 Oct 2014
  • views: 767
videos
Airborn VR - virtual reality professional quad-copter simulator Developed by: Airborn Research and solutions, VR ONE, programming and graphic design, Juan David Yepes, main programmer
https://wn.com/Airbornvr_Development_Of_Drone_Simulator_App_In_Vr
Developing for VR | Feature Highlight | Unreal Engine

Developing for VR | Feature Highlight | Unreal Engine

  • Order:
  • Duration: 1:11:02
  • Updated: 28 Jul 2015
  • views: 10742
videos
Lead Programmer Nick Whiting and Technical Writer Sam Dieter join Engine Support Tech Alexander Paschall to discuss the different kinds of VR hardware out there and what to keep in mind when making a project for a specific device. This is a high-level discussion of upcoming technology and how to plan ahead.
https://wn.com/Developing_For_Vr_|_Feature_Highlight_|_Unreal_Engine
14 YEAR OLD DUDE ALREADY AN AR & VR PROGRAMMER

14 YEAR OLD DUDE ALREADY AN AR & VR PROGRAMMER

  • Order:
  • Duration: 3:22
  • Updated: 11 Feb 2017
  • views: 12
videos
Wow, today I met a young lad who already programmed for augmented and virtual reality. He made my day! ---- SNAPCHAT: hi.marius Contact: mail@mariusschober.com http://snapchat.com/add/hi.marius https://twitter.com/mariusschober https://www.facebook.com/schobermarius https://www.instagram.com/mariusschober/ Song: https://soundcloud.com/aka-dj-quads/should-i-be
https://wn.com/14_Year_Old_Dude_Already_An_Ar_Vr_Programmer
Unity Tutorial 1: Introduction to Game Programming

Unity Tutorial 1: Introduction to Game Programming

  • Order:
  • Duration: 15:57
  • Updated: 01 Jun 2015
  • views: 10781
videos
Unity Tutorial 1: Introduction to Game Programming https://www.youtube.com/watch?v=tC6yYLRpKlI http://learnsauce.com/virtualrealitytutorial/ With virtual reality picking up steam, games and 3D media in general, are set to become huge in the entertainment space. One needs to have the skills to create interactive worlds with solid gameplay logic to blur the lines between the virtual and the real. Welcome to our Unity Tutorial series. Targeted at those who already have some programming skills, this tutorial series will nevertheless cover all the bases involved in game development. The first module covers game programming and provides an overview of the C# language. Head over to LearnSauce.com for the complete video series, eBooks and source materials. Facebook : http://www.facebook.com/learnsauce Twitter : https://twitter.com/learnsauce Google+ : https://www.google.com/+LearnsauceTutorials Incoming Search Terms: "Virtual Reality Games" "Virtual Reality" "Virtual Reality Technology" "Virtual Reality Systems" "Virtual Reality Apps" "Virtual Gaming" "Virtual Reality Gaming" "Oculus Virtual Reality" "Virtual Reality Tutorials" "Virtual Reality Oculus Rift" "Oculus Rift Virtual Reality" "Virtual Reality Development" "Oculus Rift Virtual" "Virtual Reality Game"
https://wn.com/Unity_Tutorial_1_Introduction_To_Game_Programming
Programming an Industrial Robot using the Oculus Rift

Programming an Industrial Robot using the Oculus Rift

  • Order:
  • Duration: 2:11
  • Updated: 07 Mar 2014
  • views: 14241
videos
In the Laboratory for Computational Sensing and Robotics at Johns Hopkins University, we have developed a prototype system for programming and interacting with an industrial robot using an immersive virtual interface. We hope this technology will eventually make it easier for small businesses to program industrial robots faster, and with less waste. We use the Oculus Rift for stereo display and head tracking as well as the Razor Hydra for motion control. The user can move and program either a simulation of the robot, or use the simulation as a proxy to control the robot live. The user can also interact with interactive 3D virtual widgets, such as menus and other objects to help program the robot, or give it information about its environment. This is part of an ongoing project at Hopkins called IVRE: the Immersive Virtual Robotics Environment. Visit http://cirl.lcsr.jhu.edu/ivre for more information. For those of you who have an Oculus Rift, we will be posting a version of this video without the overlays so you can see the raw stereo view. We will be posting more videos soon which go into further detail about the tools and ideas shown in this video. Thanks for watching, and please subscribe for more of our videos!
https://wn.com/Programming_An_Industrial_Robot_Using_The_Oculus_Rift
VR Island Prototype

VR Island Prototype

  • Order:
  • Duration: 1:38
  • Updated: 03 Mar 2017
  • views: 143
videos
Atmosphere and mood demo put together by the team at On The Metal using Amazon Lumberyard (CryEngine). This was a game demo put together over two weeks using the CryEngine / Amazon AAA toolset called "Lumberyard". With a team of two artists and a programmer we built an island setting and brought it to life using great Lumberyard tools such as the Boid Gems and of course the foliage painting. It was great to use the skills I had learnt on the old version of CryEngine Sandbox editor in Dubai on a new project. Programmer Dave Moore added some great functionality for driving the lovely boats around which our Artist Richard Griffin modelled and textured. We also used the physics system to set up the fishing rod. The line used the Rope physics entity and the float was a Rigid Body entity with a low mass so it floated. Although we had to use some higher than real life values on these entities in order to stabilise them on the water surface. On The Metal is Steve Oldacre, Alex Richards, Robert Cauldwell, Richard Griffin, Liam O'Mahoney, Sasha Mihailova, Dave Moore.
https://wn.com/Vr_Island_Prototype
First Year at an AR/VR Start-Up

First Year at an AR/VR Start-Up

  • Order:
  • Duration: 18:26
  • Updated: 11 May 2017
  • views: 42
videos
Welcome to our channel! Our very first vlog about what year one of #startuplife was like. We created this channel to document our journey as an augmented and virtual reality start-up in the oil and gas industry. Spoiler alert: we haven't encountered any luxury cars, designer handbags full or cash or tiny dogs on private jets, but that doesn't mean our first year hasn't been interesting. We are always looking for technical talent, so if you are an AR/VR programmer looking for a project send us an email at info@futuresight-ar.com ----- Social Sofia's Instagram - www.instagram.com/sclazaro Lori-Lee's Instagram - www.instagram.com/lorilee_e Website: www.futuresight-ar.com --- Music Um - https://soundcloud.com/aka-dj-quads
https://wn.com/First_Year_At_An_Ar_Vr_Start_Up
VR Programming & The Desk Generation | Code Walks 057

VR Programming & The Desk Generation | Code Walks 057

  • Order:
  • Duration: 16:49
  • Updated: 27 Jan 2017
  • views: 531
videos
It's time to take VR programming seriously. We do not write programs, we compose them using sets of known tokens. We are the desk generation, and these are the dark ages. # # THINGS MENTIONED # # ► Introduction to The Theory of Computation https://www.youtube.com/playlist?list=PL601FC994BDD963E4 ► Scratch https://scratch.mit.edu/ # # INTERESTING INITIATIVES # # ► Using Python To Code By Voice https://youtu.be/8SkdfdXWYaI ► Mac VR http://www.getmacvr.com/
https://wn.com/Vr_Programming_The_Desk_Generation_|_Code_Walks_057
Introduction to VR Development using Unreal Engine 4

Introduction to VR Development using Unreal Engine 4

  • Order:
  • Duration: 10:31
  • Updated: 01 Dec 2016
  • views: 22787
videos
New to VR development in Unreal Engine 4? You've come to the right place! In this video, we go over the very basics, from downloading the tools to running your first project and editing the world in VR! Note that these topics could be covered in more detail, but I wanted to give you a brief, to-the-point overview of VR development in Unreal Engine 4. Unreal has the reputation for being very powerful but hard to use. My goal with this and my future videos is to give you the familiarity and comfort to be ultra productive with this incredible engine. If you like this video, please subscribe for more content on how to build your dream game/app in VR. Contents: 0:00 - Downloading the Epic Games Launcher 0:25 - Install Unreal Engine 4 0:45 - Create Project 1:20 - Controlling the Camera 2:00 - HMD + Gamepad Map vs Motion Controller Map 2:48 - Loading the Motion Controller Map 3:00 - Motion Controller Map 3:08 - VRPawn / MotionControllerPawn 3:20 - Peeking at the MotionControllerPawn Blueprint code 4:05 - Why doesn't "Play" work correctly? 4:44 - Playing the game in the HMD ("VR Preview") 5:50 - Finally in VR 6:52 - Adding meshes to the scene 7:04 - Applying materials to meshes 7:32 - Enabling the VR Editor 8:07 - Using the VR Editor 8:25 - Moving objects in the VR Editor 9:13 - Entering Play mode from VR Editor 9:34 - Exting Play mode, returning to VR Editor 10:16 - Thanks!
https://wn.com/Introduction_To_Vr_Development_Using_Unreal_Engine_4
First Job As A Programmer? How To

First Job As A Programmer? How To

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  • Duration: 11:02
  • Updated: 07 May 2017
  • views: 1812
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How to get your first job as a programmer? Gary Vaynerchuk's Channel https://www.youtube.com/user/GaryVaynerchuk http://patreon.christopherokhravi.com
https://wn.com/First_Job_As_A_Programmer_How_To
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