• Virtual Reality (VR): Too Early To Specialize?

    FREE COURSE - 7 Reasons You're Underpaid as a Software Developer http://vid.io/xoue SUBSCRIBE TO THIS CHANNEL: vid.io/xokz CHECK OUT HIRED.COM: http://simpleprogrammer.com/hiredsp Specialization & Niching Down For Programmers: https://www.youtube.com/playlist?list=PLjwWT1Xy3c4W5SK-MGjp_KSFZF2pEMCt8 Virtual Reality: Too Early To Specialize? So, a lot of you have probably heard of virtual reality (or VR) over the last few months, right? VR is definitely getting more attention and exposure on the media and more attention is being drawn into this amazing area of expertise. So, for those who don't know, Virtual Reality (VR) consists of "Virtual reality (VR) typically refers to computer technologies that use software to generate realistic images, sounds and other sensations that replicate a ...

    published: 07 Dec 2016
  • Zach Barth - Makes a VR game in 17 minutes [Summit 2015]

    Developing room-scale VR games Zach Barth (Valve) Developing games for VR presents many opportunities, but also many challenges. In this talk we'll explore some of the common problems encountered when designing and developing VR games and look at solutions developed by Valve and other game studios. Topics covered include the exciting game design possibilities of room-scale VR and using SteamVR to write hardware-agnostic games. Zach Barth (Valve) Zach is a game designer and programmer at Valve, currently working on SteamVR. Prior to joining Valve, Zach was the creative director at the independent game studio Zachtronics, where he worked on SpaceChem, Infinifactory, and TIS-100. valvesoftware.com

    published: 27 Nov 2015
  • VR News: Mar 21 - Minor Fallout 4 Update - Legally Blind Programmer Makes VR Game!

    Cheers Guys! News starts with "Ghostbusters VR - Now Hiring Act One" for PSVR and a minor update on "Fallout 4 VR". We then talk about "Tilt Brush Tuesdays" a Twitch stream on you guess it...Tuesdays, dealing with new Tilt Brush projects each week. Next up, HTC has added Oculus Support to Vive Video and an app to teach children about clean water. 6 of the final "March Madness" basketball games are available via Game Gear and lastly, a legally blind man creates his own HTC Vive game called "Mech Skeleton". Headlines/Sources/Timelines Headlines: GhostBusters VR – Now Hiring Act One Available Now on PSVR Source: http://vrscout.com/news/ghostbusters-vr-now-hiring-playstation/ Timeline: 00:23 to 01:52 Headline: Bethesda: Fallout 4 VR Will “Blow Your Mind” With New 3E 2017 Demo Source: ...

    published: 22 Mar 2017
  • How To Become A Virtual Reality Developer

    Course Overview: http://youtu.be/EnDRx2k-zY0 UI tutorials course overview: https://www.youtube.com/watch?v=aYoGgy3oF3w Fellow Youtuber Discount: https://www.udemy.com/unity3d-and-the-oculus-rift/?couponCode=Fellow+Youtuber+Discount This course tackles the hot topic of "virtual reality". In Q1 of 2016, oculus will release the finished version of the rift. Other big companies like google, facebook, sony, valve and others have joined the VR movement. It is definetly going to be the next big thing. Get a head start by taking this course. In the course, we take a look at different techniques that are crucial to VR development. If you are interested in Unity3D or virtual reality, then this course is for you. Participants of this course are thereafter able to develop their own applications with...

    published: 01 Aug 2015
  • Basic Unity Tutorial for Steam VR & Vive (Setting up HMD and controllers)

    Github link: https://github.com/b0ard/YoutubeVive/commit/e617efa6c0a7934b481e5aaaebac5ddab83738ef

    published: 11 Mar 2016
  • Building a Robin Hood VR Game From Scratch!

    Welcome to the weekly FusionEd Livestream! These streams are a chance not only for anyone to learn more about VR development, but also a chance for anyone to ask questions about LITERALLY anything! Whether it be about your own VR development, your future projects, or just VR in general, we would love to talk with you about it! NO EXPERIENCE REQUIRED! This week we will be looking at creating a basic bow & arrow game with the Vive and SteamVR in Unity. There are quite a few games that use a bow on Steam such as The Lab, Bowslinger, and Vanishing Realms to name a few, so we thought it would be fun to actually create one. We will start with the bow mechanism and then add some targets to the scene. Link to the Bow & Arrow: bit.ly/1XHFv9P If you missed last week's stream, here is a link to...

    published: 21 May 2016
  • RiftSketch: Live coding in VR with the Oculus Rift, Firefox WebVR, JavaScript and Three.js

    I built a live-coding web app for the Oculus Rift where you code in JavaScript using Three.js and watch the world change around you in real-time. It's quite a niche application since you need to have an Oculus Rift, be a JavaScript programmer *and* be sufficiently familiar with Three.js but, if you fit that criteria, it's a surprisingly engaging experience! If happen to have a Rift and you want to try it out yourself, download the Windows or OS X or dev build of Firefox that includes the WebVR APIs from http://blog.bitops.com/blog/2014/08/20/updated-firefox-vr-builds/ and visit http://brianpeiris.github.io/RiftSketch with your Rift hooked up. The code's messy but it's up on GitHub: https://github.com/brianpeiris/RiftSketch Edit: Since people keep asking, the music is actually just one ...

    published: 04 Oct 2014
  • Unity Tutorial 1: Introduction to Game Programming

    Unity Tutorial 1: Introduction to Game Programming https://www.youtube.com/watch?v=tC6yYLRpKlI http://learnsauce.com/virtualrealitytutorial/ With virtual reality picking up steam, games and 3D media in general, are set to become huge in the entertainment space. One needs to have the skills to create interactive worlds with solid gameplay logic to blur the lines between the virtual and the real. Welcome to our Unity Tutorial series. Targeted at those who already have some programming skills, this tutorial series will nevertheless cover all the bases involved in game development. The first module covers game programming and provides an overview of the C# language. Head over to LearnSauce.com for the complete video series, eBooks and source materials. Facebook : http://www.facebook.com/le...

    published: 01 Jun 2015
  • 14 YEAR OLD DUDE ALREADY AN AR & VR PROGRAMMER

    Wow, today I met a young lad who already programmed for augmented and virtual reality. He made my day! ---- SNAPCHAT: hi.marius Contact: mail@mariusschober.com http://snapchat.com/add/hi.marius https://twitter.com/mariusschober https://www.facebook.com/schobermarius https://www.instagram.com/mariusschober/ Song: https://soundcloud.com/aka-dj-quads/should-i-be

    published: 11 Feb 2017
  • "Oculus Rift" Review

    FREE COURSE - 7 Reasons You're Underpaid as a Software Developer http://vid.io/xoue SUBSCRIBE TO THIS CHANNEL: vid.io/xokz Origin PC Laptop Review: https://www.youtube.com/watch?v=JUvntd4oqb0 Oculus Rift: https://simpleprogrammer.com/oculusrift "Oculus Rift" Review So, a lot of you has been asking me to do a review on the Oculus Rift and how the VR experience is. So, if you watch my channel you've seen me talking about the oculus rift on the software developer's gift list I made back then. So, I've been using and experiencing the whole package before making a proper review of the product. So, for those who don't know, here is what the Oculus Rift is all about: "Rift: Next Generation Virtual Reality Step into Rift Rift is unlike anything you’ve ever experienced. Whether you’re stepping ...

    published: 22 Feb 2017
  • DTFH LIVE WITH JOE ROGAN

    The great Joe Rogan was kind enough to come to my janky podcast studio. We talk about God, VR and all the other usual stuff. May the peace of the programmer be upon you.

    published: 06 Aug 2016
  • The Future of Design

    SpaceX is exploring methods for engineers to accelerate their workflow by designing more directly in 3D. We are integrating breakthroughs in sensor and visualization technologies to view and modify designs more naturally and efficiently than we could using purely 2D tools. We are just beginning, but eventually hope to build the fastest route between the idea of a rocket and the reality of the factory floor. Special thanks to Leap Motion, Siemens and Oculus VR, as well as NVIDIA, Projection Design, Provision, and to everyone enabling and challenging the world to interact with technology in exciting new ways.

    published: 05 Sep 2013
  • Top 10 Programming Languages to Learn in 2017

    CHECK OUT DEVMOUNTAIN (Coding Bootcamp) https://goo.gl/P4vgKS -~-~~-~~~-~~-~- It's time to start talking about the future, in my latest video I will showcase the top 10 programming languages to learn in 2017, which is coming from an IT programmer. I've seen many lists in the past which are either very misinformed or just biased, but with my list I try to be as open minded as possible. Feel free to leave a comment and let me know what you think of this list. Check out my Podcast on iTunes ... https://itunes.apple.com/us/podcast/chris-hawkes/id1127177596?mt=2

    published: 07 Jul 2016
  • Is Game Development Career Viable?

    FREE COURSE - 7 Reasons You're Underpaid as a Software Developer http://vid.io/xoue Visit: http://simpleprogrammer.com/ Career Story Videos: https://www.youtube.com/playlist?list=PLjwWT1Xy3c4UR55IrHNC7xSzOG0CA3AaJ Pluralsight Courses Page: https://simpleprogrammer.com/pluralsight Is Game Development Career Viable? Some people dream of becoming a game developer. And I include myself in this statistic. For a long time, I've dreamed of becoming and working with game development. For those who don't know, Video game development is the process of creating a video game. Development is undertaken by a game developer, which may range from one person to a large business. But... Is this a viable career path? Can you actually make money by becoming a game developer? Is the competition high? What...

    published: 13 May 2016
  • Programming an Industrial Robot using the Oculus Rift

    In the Laboratory for Computational Sensing and Robotics at Johns Hopkins University, we have developed a prototype system for programming and interacting with an industrial robot using an immersive virtual interface. We hope this technology will eventually make it easier for small businesses to program industrial robots faster, and with less waste. We use the Oculus Rift for stereo display and head tracking as well as the Razor Hydra for motion control. The user can move and program either a simulation of the robot, or use the simulation as a proxy to control the robot live. The user can also interact with interactive 3D virtual widgets, such as menus and other objects to help program the robot, or give it information about its environment. This is part of an ongoing project at Hop...

    published: 07 Mar 2014
  • GDC 2017 Flash Forward: I Believe I Can Fly (in VR): 'Eagle Flight' Technical Postmortem

    Take a peek behind the curtain as lead programmer, Vicki Ferguson, reveals the secrets behind Eagle Flight, Ubisoft's first game built from the ground up for virtual reality. This technical post-mortem will cover the implementation of Ubisoft's innovative VR control scheme that allows players to traverse a huge open world city using only their heads to steer. Vicki will dig deep into Ubisoft's field of view modification techniques for ensuring comfortable high-speed flight, discuss how they rendered a gigantic open world in VR, and share many other useful tips and tricks from the trenches to help make your VR game a success. Speaker: Vicki Ferguson | Lead Programmer, Ubisoft Montreal Location: Room 135, North Hall Date: Monday, February 27 Time: 10:00am - 11:00am Format: Session Trac...

    published: 24 Feb 2017
Virtual Reality (VR): Too Early To Specialize?

Virtual Reality (VR): Too Early To Specialize?

  • Order:
  • Duration: 9:59
  • Updated: 07 Dec 2016
  • views: 1516
videos
FREE COURSE - 7 Reasons You're Underpaid as a Software Developer http://vid.io/xoue SUBSCRIBE TO THIS CHANNEL: vid.io/xokz CHECK OUT HIRED.COM: http://simpleprogrammer.com/hiredsp Specialization & Niching Down For Programmers: https://www.youtube.com/playlist?list=PLjwWT1Xy3c4W5SK-MGjp_KSFZF2pEMCt8 Virtual Reality: Too Early To Specialize? So, a lot of you have probably heard of virtual reality (or VR) over the last few months, right? VR is definitely getting more attention and exposure on the media and more attention is being drawn into this amazing area of expertise. So, for those who don't know, Virtual Reality (VR) consists of "Virtual reality (VR) typically refers to computer technologies that use software to generate realistic images, sounds and other sensations that replicate a real environment (or create an imaginary setting), and simulate a user's physical presence in this environment, by enabling the user to interact with this space and any objects depicted therein using specialized display screens or projectors and other devices. VR has been defined as "...a realistic and immersive simulation of a three-dimensional environment, created using interactive software and hardware, and experienced or controlled by movement of the body" or as an "immersive, interactive experience generated by a computer". A person using virtual reality equipment is typically able to "look around" the artificial world, move about in it and interact with features or items that are depicted on a screen or in goggles. Virtual realities artificially create sensory experiences, which can include sight, touch, hearing, and, less commonly, smell. Most 2016-era virtual realities are displayed either on a computer monitor, a projector screen, or with a virtual reality headset (also called head-mounted display or HMD). HMDs typically take the form of head-mounted goggles with a screen in front of the eyes. Some simulations include additional sensory information and provide sounds through speakers or headphones. Virtual Reality actually brings the user into the digital world by cutting off outside stimuli. In this way user is solely focusing on the digital content." (Source: https://en.wikipedia.org/wiki/Virtual_reality) So, all this attention may raise a lot of different questions to programmers that want to specialize in VR. Is it too early? How it the market right now? Is it a shot in the dark? Watch this video and find out! If you have a question, email me at john@simpleprogrammer.com If you liked this video, share, like and, of course, subscribe! Subscribe To My YouTube Channel: http://bit.ly/1zPTNLT Visit Simple Programmer Website: http://simpleprogrammer.com/ Connect with me on social media: Facebook: https://www.facebook.com/SimpleProgrammer Twitter: https://twitter.com/jsonmez Other Links: Sign up for the Simple Programmer Newsletter: http://simpleprogrammer.com/email Simple Programmer blog: http://simpleprogrammer.com/blog Learn how to learn anything quickly: http://10stepstolearn.com Boost your career now: http://devcareerboost.com Other Related Topics: software development, programming, coding
https://wn.com/Virtual_Reality_(Vr)_Too_Early_To_Specialize
Zach Barth - Makes a VR game in 17 minutes [Summit 2015]

Zach Barth - Makes a VR game in 17 minutes [Summit 2015]

  • Order:
  • Duration: 23:36
  • Updated: 27 Nov 2015
  • views: 12376
videos
Developing room-scale VR games Zach Barth (Valve) Developing games for VR presents many opportunities, but also many challenges. In this talk we'll explore some of the common problems encountered when designing and developing VR games and look at solutions developed by Valve and other game studios. Topics covered include the exciting game design possibilities of room-scale VR and using SteamVR to write hardware-agnostic games. Zach Barth (Valve) Zach is a game designer and programmer at Valve, currently working on SteamVR. Prior to joining Valve, Zach was the creative director at the independent game studio Zachtronics, where he worked on SpaceChem, Infinifactory, and TIS-100. valvesoftware.com
https://wn.com/Zach_Barth_Makes_A_Vr_Game_In_17_Minutes_Summit_2015
VR News: Mar 21 - Minor Fallout 4 Update - Legally Blind Programmer Makes VR Game!

VR News: Mar 21 - Minor Fallout 4 Update - Legally Blind Programmer Makes VR Game!

  • Order:
  • Duration: 15:44
  • Updated: 22 Mar 2017
  • views: 1502
videos
Cheers Guys! News starts with "Ghostbusters VR - Now Hiring Act One" for PSVR and a minor update on "Fallout 4 VR". We then talk about "Tilt Brush Tuesdays" a Twitch stream on you guess it...Tuesdays, dealing with new Tilt Brush projects each week. Next up, HTC has added Oculus Support to Vive Video and an app to teach children about clean water. 6 of the final "March Madness" basketball games are available via Game Gear and lastly, a legally blind man creates his own HTC Vive game called "Mech Skeleton". Headlines/Sources/Timelines Headlines: GhostBusters VR – Now Hiring Act One Available Now on PSVR Source: http://vrscout.com/news/ghostbusters-vr-now-hiring-playstation/ Timeline: 00:23 to 01:52 Headline: Bethesda: Fallout 4 VR Will “Blow Your Mind” With New 3E 2017 Demo Source: https://uploadvr.com/fallout-4-vr-blow-your-mind-e3-2017/ Timeline: 01:53 to 05:25 Headline: Tilt Brush Tuesdays Source: https://uploadvr.com/watch-tilt-brush-tuesdays-steve-teeps/ Timeline: 05:26 to 06:17 Headline: HTC’s Official Vive Video App Adds Oculus Support Source: https://uploadvr.com/htcs-official-vive-video-app-adds-oculus-support/ Timeline: 06:18 to 06:40 Headline: Hidden Dangers Uses VR To Raise Awareness On Clean Water Shortage Source: https://uploadvr.com/hidden-dangers-uses-vr-raise-awareness-clean-water-shortage/ Timeline: 06:41 to 10:04 Headline: Check Out The NCAA March Madness Finals on Gear VR Source: https://uploadvr.com/oculus-broadcasting-ncaa-march-madness-finals-vr/ Timeline: 10:05 to 12:05 Headline: Legally Blind Man Creates His Own HTC Vive Game Source: https://uploadvr.com/blind-man-creates-htc-vive-game/ Timeline: 12:06 to 15:35
https://wn.com/Vr_News_Mar_21_Minor_Fallout_4_Update_Legally_Blind_Programmer_Makes_Vr_Game
How To Become A Virtual Reality Developer

How To Become A Virtual Reality Developer

  • Order:
  • Duration: 0:59
  • Updated: 01 Aug 2015
  • views: 1784
videos
Course Overview: http://youtu.be/EnDRx2k-zY0 UI tutorials course overview: https://www.youtube.com/watch?v=aYoGgy3oF3w Fellow Youtuber Discount: https://www.udemy.com/unity3d-and-the-oculus-rift/?couponCode=Fellow+Youtuber+Discount This course tackles the hot topic of "virtual reality". In Q1 of 2016, oculus will release the finished version of the rift. Other big companies like google, facebook, sony, valve and others have joined the VR movement. It is definetly going to be the next big thing. Get a head start by taking this course. In the course, we take a look at different techniques that are crucial to VR development. If you are interested in Unity3D or virtual reality, then this course is for you. Participants of this course are thereafter able to develop their own applications with the Oculus Rift. This course covers everything from the basics, such as using the headtracking for aming, shooting and selecting objects up to alternative movement models, namely bird's eye camera controls or teleporting. Useful programming skills can be picked up along the way as we practice the new techniques with several training examples in the Unity3D environment.
https://wn.com/How_To_Become_A_Virtual_Reality_Developer
Basic Unity Tutorial for Steam VR & Vive (Setting up HMD and controllers)

Basic Unity Tutorial for Steam VR & Vive (Setting up HMD and controllers)

  • Order:
  • Duration: 15:41
  • Updated: 11 Mar 2016
  • views: 63388
videos
Github link: https://github.com/b0ard/YoutubeVive/commit/e617efa6c0a7934b481e5aaaebac5ddab83738ef
https://wn.com/Basic_Unity_Tutorial_For_Steam_Vr_Vive_(Setting_Up_Hmd_And_Controllers)
Building a Robin Hood VR Game From Scratch!

Building a Robin Hood VR Game From Scratch!

  • Order:
  • Duration: 2:00:09
  • Updated: 21 May 2016
  • views: 26899
videos
Welcome to the weekly FusionEd Livestream! These streams are a chance not only for anyone to learn more about VR development, but also a chance for anyone to ask questions about LITERALLY anything! Whether it be about your own VR development, your future projects, or just VR in general, we would love to talk with you about it! NO EXPERIENCE REQUIRED! This week we will be looking at creating a basic bow & arrow game with the Vive and SteamVR in Unity. There are quite a few games that use a bow on Steam such as The Lab, Bowslinger, and Vanishing Realms to name a few, so we thought it would be fun to actually create one. We will start with the bow mechanism and then add some targets to the scene. Link to the Bow & Arrow: bit.ly/1XHFv9P If you missed last week's stream, here is a link to that video where we go over how to build a networked game in Unity (key time points are in the comments / description): https://www.youtube.com/watch?v=GEi_j7JUG-4 Interested in keeping up to date with the live streams? Follow us on social media or subscribe to the channel! https://www.facebook.com/fusionvr/ https://twitter.com/FusionEdVR http://bit.ly/1SZXwtn ----------------------------------------------------------------------------------------------------------- Link To Github Repo: bit.ly/1TrAigV Time Stamps: Intro + Demo: 0:48 Getting Started + Imports: 2:08 Adding 3D Bow Model: 6:13 Arrow Prefab: 9:33 Problem with Default Orientation of Bow: 13:20 Correct Orientation for Bow: 14:12 Starting ArrowManager: 15:40 Put Bow in Hand: 17:40 Local vs Global Position: 27:31 Colliders: 30:07 Adding a Rigidbody to Detect Collisions: 38:56 Singleton Programming: 40:50 Attaching Bow to Arrow: 42:51 Attach Arrow When Trigger is Pulled: 54:37 Break Demo - The Lab: 1:01:55 Pulling String: 1:13:06 Fire Arrow: 1:22:58 Debugging Arrow Movements: 1:35:17 Import Forest Scene: 1:43:07 Interacting with Object: 1:47:45 Filter LookAt Function To Avoid Jiter: 1:49:46 Playing w/ the Arrow: 1:53:15 Ending Q&A: 1:52:30
https://wn.com/Building_A_Robin_Hood_Vr_Game_From_Scratch
RiftSketch: Live coding in VR with the Oculus Rift, Firefox WebVR, JavaScript and Three.js

RiftSketch: Live coding in VR with the Oculus Rift, Firefox WebVR, JavaScript and Three.js

  • Order:
  • Duration: 10:36
  • Updated: 04 Oct 2014
  • views: 239270
videos
I built a live-coding web app for the Oculus Rift where you code in JavaScript using Three.js and watch the world change around you in real-time. It's quite a niche application since you need to have an Oculus Rift, be a JavaScript programmer *and* be sufficiently familiar with Three.js but, if you fit that criteria, it's a surprisingly engaging experience! If happen to have a Rift and you want to try it out yourself, download the Windows or OS X or dev build of Firefox that includes the WebVR APIs from http://blog.bitops.com/blog/2014/08/20/updated-firefox-vr-builds/ and visit http://brianpeiris.github.io/RiftSketch with your Rift hooked up. The code's messy but it's up on GitHub: https://github.com/brianpeiris/RiftSketch Edit: Since people keep asking, the music is actually just one of the royalty-free tracks from YouTube's audio library called "Grass" by "Silent Partner": https://www.youtube.com/audiolibrary_download?vid=2545f834238bcd11
https://wn.com/Riftsketch_Live_Coding_In_Vr_With_The_Oculus_Rift,_Firefox_Webvr,_Javascript_And_Three.Js
Unity Tutorial 1: Introduction to Game Programming

Unity Tutorial 1: Introduction to Game Programming

  • Order:
  • Duration: 15:57
  • Updated: 01 Jun 2015
  • views: 4691
videos
Unity Tutorial 1: Introduction to Game Programming https://www.youtube.com/watch?v=tC6yYLRpKlI http://learnsauce.com/virtualrealitytutorial/ With virtual reality picking up steam, games and 3D media in general, are set to become huge in the entertainment space. One needs to have the skills to create interactive worlds with solid gameplay logic to blur the lines between the virtual and the real. Welcome to our Unity Tutorial series. Targeted at those who already have some programming skills, this tutorial series will nevertheless cover all the bases involved in game development. The first module covers game programming and provides an overview of the C# language. Head over to LearnSauce.com for the complete video series, eBooks and source materials. Facebook : http://www.facebook.com/learnsauce Twitter : https://twitter.com/learnsauce Google+ : https://www.google.com/+LearnsauceTutorials Incoming Search Terms: "Virtual Reality Games" "Virtual Reality" "Virtual Reality Technology" "Virtual Reality Systems" "Virtual Reality Apps" "Virtual Gaming" "Virtual Reality Gaming" "Oculus Virtual Reality" "Virtual Reality Tutorials" "Virtual Reality Oculus Rift" "Oculus Rift Virtual Reality" "Virtual Reality Development" "Oculus Rift Virtual" "Virtual Reality Game"
https://wn.com/Unity_Tutorial_1_Introduction_To_Game_Programming
14 YEAR OLD DUDE ALREADY AN AR & VR PROGRAMMER

14 YEAR OLD DUDE ALREADY AN AR & VR PROGRAMMER

  • Order:
  • Duration: 3:22
  • Updated: 11 Feb 2017
  • views: 8
videos
Wow, today I met a young lad who already programmed for augmented and virtual reality. He made my day! ---- SNAPCHAT: hi.marius Contact: mail@mariusschober.com http://snapchat.com/add/hi.marius https://twitter.com/mariusschober https://www.facebook.com/schobermarius https://www.instagram.com/mariusschober/ Song: https://soundcloud.com/aka-dj-quads/should-i-be
https://wn.com/14_Year_Old_Dude_Already_An_Ar_Vr_Programmer
"Oculus Rift" Review

"Oculus Rift" Review

  • Order:
  • Duration: 10:33
  • Updated: 22 Feb 2017
  • views: 1658
videos
FREE COURSE - 7 Reasons You're Underpaid as a Software Developer http://vid.io/xoue SUBSCRIBE TO THIS CHANNEL: vid.io/xokz Origin PC Laptop Review: https://www.youtube.com/watch?v=JUvntd4oqb0 Oculus Rift: https://simpleprogrammer.com/oculusrift "Oculus Rift" Review So, a lot of you has been asking me to do a review on the Oculus Rift and how the VR experience is. So, if you watch my channel you've seen me talking about the oculus rift on the software developer's gift list I made back then. So, I've been using and experiencing the whole package before making a proper review of the product. So, for those who don't know, here is what the Oculus Rift is all about: "Rift: Next Generation Virtual Reality Step into Rift Rift is unlike anything you’ve ever experienced. Whether you’re stepping into your favorite game, watching an immersive VR movie, jumping to a destination on the other side of the world, or just spending time with friends in VR, you’ll feel like you’re really there. Seeing is Believing Rift uses state of the art displays and optics designed specifically for VR. Its high refresh rate and low-persistence display work together with its custom optics system to provide incredible visual fidelity and an immersive, wide field of view. The Magic of Presence Rift’s advanced display technology combined with its precise, low-latency constellation tracking system enables the sensation of presence – the feeling as though you’re actually there. The magic of presence changes everything. You’ve never experienced immersion like this." So, wanna know my opinion on the Oculus Rift? Watch this video and find out! If you have a question, email me at john@simpleprogrammer.com If you liked this video, share, like and, of course, subscribe! Subscribe To My YouTube Channel: http://bit.ly/1zPTNLT Visit Simple Programmer Website: http://simpleprogrammer.com/ Connect with me on social media: Facebook: https://www.facebook.com/SimpleProgrammer Twitter: https://twitter.com/jsonmez Other Links: Sign up for the Simple Programmer Newsletter: http://simpleprogrammer.com/email Simple Programmer blog: http://simpleprogrammer.com/blog Learn how to learn anything quickly: http://10stepstolearn.com Boost your career now: http://devcareerboost.com #oculusrift #oculus #rift #oculusriftreview #vr #vrgame #oculusgame
https://wn.com/Oculus_Rift_Review
DTFH LIVE WITH JOE ROGAN

DTFH LIVE WITH JOE ROGAN

  • Order:
  • Duration: 1:11:53
  • Updated: 06 Aug 2016
  • views: 83632
videos
The great Joe Rogan was kind enough to come to my janky podcast studio. We talk about God, VR and all the other usual stuff. May the peace of the programmer be upon you.
https://wn.com/Dtfh_Live_With_Joe_Rogan
The Future of Design

The Future of Design

  • Order:
  • Duration: 3:49
  • Updated: 05 Sep 2013
  • views: 2288711
videos
SpaceX is exploring methods for engineers to accelerate their workflow by designing more directly in 3D. We are integrating breakthroughs in sensor and visualization technologies to view and modify designs more naturally and efficiently than we could using purely 2D tools. We are just beginning, but eventually hope to build the fastest route between the idea of a rocket and the reality of the factory floor. Special thanks to Leap Motion, Siemens and Oculus VR, as well as NVIDIA, Projection Design, Provision, and to everyone enabling and challenging the world to interact with technology in exciting new ways.
https://wn.com/The_Future_Of_Design
Top 10 Programming Languages to Learn in 2017

Top 10 Programming Languages to Learn in 2017

  • Order:
  • Duration: 16:31
  • Updated: 07 Jul 2016
  • views: 328973
videos
CHECK OUT DEVMOUNTAIN (Coding Bootcamp) https://goo.gl/P4vgKS -~-~~-~~~-~~-~- It's time to start talking about the future, in my latest video I will showcase the top 10 programming languages to learn in 2017, which is coming from an IT programmer. I've seen many lists in the past which are either very misinformed or just biased, but with my list I try to be as open minded as possible. Feel free to leave a comment and let me know what you think of this list. Check out my Podcast on iTunes ... https://itunes.apple.com/us/podcast/chris-hawkes/id1127177596?mt=2
https://wn.com/Top_10_Programming_Languages_To_Learn_In_2017
Is Game Development Career Viable?

Is Game Development Career Viable?

  • Order:
  • Duration: 6:27
  • Updated: 13 May 2016
  • views: 5374
videos
FREE COURSE - 7 Reasons You're Underpaid as a Software Developer http://vid.io/xoue Visit: http://simpleprogrammer.com/ Career Story Videos: https://www.youtube.com/playlist?list=PLjwWT1Xy3c4UR55IrHNC7xSzOG0CA3AaJ Pluralsight Courses Page: https://simpleprogrammer.com/pluralsight Is Game Development Career Viable? Some people dream of becoming a game developer. And I include myself in this statistic. For a long time, I've dreamed of becoming and working with game development. For those who don't know, Video game development is the process of creating a video game. Development is undertaken by a game developer, which may range from one person to a large business. But... Is this a viable career path? Can you actually make money by becoming a game developer? Is the competition high? What should you do in order to become a game developer? How should you start? I got this question and it says, “Hi John, how’s it going? I’m a 19-year-old college student and I’m interested in the gaming industry mostly in programming. I’ve been doing some basic tutorials for different game engines and languages and I’m not really sure what to do about school. I’ve been doubting that a degree would be good for me. I recently found block.io and it looks interesting. The android developer option looks cool and it’s shorter and less expensive than others. There seems to be lots of boot camps or web development and software engineering but none for game development like working on a PC or consul games either making your own or working with other people. Do you have any advice? Is software engineering and web development a good thing to look into even though it doesn’t seem as interesting right now? Thanks for your time.” This is sort of a tough one, right? I mean game development is difficult to get into. Why? Because everyone wants to get in the game development, I mean who wouldn’t want to? The only thing I can think of that would be more difficult to get in to besides game development and certain industries, adult industries that we won’t name here would probably be game testing. Who wouldn’t want to test games, right? But a game developer it’s definitely difficult to break into but you can do it and you can go to school for it. I’m going to give you 2 schools that I’ve always wanted to attend. One of them—I don’t know a lot about these schools but I’ve heard of them and they’re game development schools specifically. One of them is DigiPen so check that one out. The other one is here in—near me in Orlando called Full Sail University. I’ve heard of them. I’ve heard really good things. In fact, just a few years ago I was tempted to go get a degree from there just because I wanted to go to the school because it seemed like it would be cool. I don’t know of any boot camps that would actually do game development and I don’t know if you really want to. I think if you wanted—I think game development is in depth enough and that you need enough connections that you probably want to go to school to do that. Watch this video and find out. If you have a question, email me at john@simpleprogrammer.com If you liked this video, share, like and, of course, subscribe! Subscribe To My YouTube Channel: http://bit.ly/1zPTNLT Visit Simple Programmer Website: http://simpleprogrammer.com/ Connect with me on social media: Facebook: https://www.facebook.com/SimpleProgrammer Twitter: https://twitter.com/jsonmez Other Links: Sign up for the Simple Programmer Newsletter: http://simpleprogrammer.com/email Simple Programmer blog: http://simpleprogrammer.com/blog Learn how to learn anything quickly: http://10stepstolearn.com Boost your career now: http://devcareerboost.com
https://wn.com/Is_Game_Development_Career_Viable
Programming an Industrial Robot using the Oculus Rift

Programming an Industrial Robot using the Oculus Rift

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  • Duration: 2:11
  • Updated: 07 Mar 2014
  • views: 13542
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In the Laboratory for Computational Sensing and Robotics at Johns Hopkins University, we have developed a prototype system for programming and interacting with an industrial robot using an immersive virtual interface. We hope this technology will eventually make it easier for small businesses to program industrial robots faster, and with less waste. We use the Oculus Rift for stereo display and head tracking as well as the Razor Hydra for motion control. The user can move and program either a simulation of the robot, or use the simulation as a proxy to control the robot live. The user can also interact with interactive 3D virtual widgets, such as menus and other objects to help program the robot, or give it information about its environment. This is part of an ongoing project at Hopkins called IVRE: the Immersive Virtual Robotics Environment. Visit http://cirl.lcsr.jhu.edu/ivre for more information. For those of you who have an Oculus Rift, we will be posting a version of this video without the overlays so you can see the raw stereo view. We will be posting more videos soon which go into further detail about the tools and ideas shown in this video. Thanks for watching, and please subscribe for more of our videos!
https://wn.com/Programming_An_Industrial_Robot_Using_The_Oculus_Rift
GDC 2017 Flash Forward: I Believe I Can Fly (in VR): 'Eagle Flight' Technical Postmortem

GDC 2017 Flash Forward: I Believe I Can Fly (in VR): 'Eagle Flight' Technical Postmortem

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  • Duration: 1:05
  • Updated: 24 Feb 2017
  • views: 707
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Take a peek behind the curtain as lead programmer, Vicki Ferguson, reveals the secrets behind Eagle Flight, Ubisoft's first game built from the ground up for virtual reality. This technical post-mortem will cover the implementation of Ubisoft's innovative VR control scheme that allows players to traverse a huge open world city using only their heads to steer. Vicki will dig deep into Ubisoft's field of view modification techniques for ensuring comfortable high-speed flight, discuss how they rendered a gigantic open world in VR, and share many other useful tips and tricks from the trenches to help make your VR game a success. Speaker: Vicki Ferguson | Lead Programmer, Ubisoft Montreal Location: Room 135, North Hall Date: Monday, February 27 Time: 10:00am - 11:00am Format: Session Track: Game VR/AR Pass Type: GDC All Access + VRDC, GDC Main Conference + VRDC, GDC Summits, Tutorials, & Bootcamps + VRDC, VRDC Pass, GDC Main Conference + VRDC - Get your pass now! More details: http://schedule.gdconf.com/session/i-believe-i-can-fly-in-vr-eagle-flight-technical-postmortem GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every weekday. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives. Follow us on Twitter https://twitter.com/Official_GDC Check out our Facebook page for GDC exclusives https://www.facebook.com/GameDevelopersConference Visit our site: http://ubm.io/2ctNvqZ
https://wn.com/Gdc_2017_Flash_Forward_I_Believe_I_Can_Fly_(In_Vr)_'Eagle_Flight'_Technical_Postmortem
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